// Oct 2008 // http://www.abandonedart.org // http://www.zenbullets.com // // This work is licensed under a Creative Commons 3.0 License. // (Attribution - NonCommerical - ShareAlike) // http://creativecommons.org/licenses/by-nc-sa/3.0/ // // This basically means, you are free to use it as long as you: // 1. give http://www.zenbullets.com a credit // 2. don't use it for commercial gain // 3. share anything you create with it in the same way I have // // These conditions can be waived if you want to do something groovy with it // though, so feel free to email me via http://www.zenbullets.com //================================= global vars int num = 8; Particle[] pArr; //================================= init void setup() { size(500, 300); smooth(); frameRate(60); clearBackground(); pArr = new Particle[num]; for (int i=0;i distX) { rad = distY; } noStroke(); fill(grey, alph); ellipse(x, y, rad, rad); // mirror it float mirrorx = width - x; ellipse(mirrorx, y, 6, 6); } }